Release notes v1.0.0.112

Mon, 2011-02-28

New Skins in the Store

  • Commando Jarvan
  • Dragon Slayer Jarvan
  • Hextech Anivia
  • Loch Ness Cho’Gath v1.30.17

  • The Login Queue will now update your position more regularly
  • The Login Queue will no longer lock the focus of the application
  • You can now disable the Music at the main login page
  • Clickable URLs can now be sent via player to player chat
  • Updated the splash art for Twitch, Evelynn, Katarina, and Annie
  • Fixed several bugs with the Login Queue
  • Fixed a bug where your IP/RP balance would display incorrectly as 0
  • Fixed a bug where Summoners would display as Level 1 before displaying their correct Level and Rating
  • Fixed a bug where the display style for the Buddy List was overly dark
  • Fixed a bug where the Recently Purchased section of the Profile was working incorrectly

League of Legends v1.0.0.112

Jarvan, the Exemplar of Demacia

  • Dragon Strike: Jarvan IV charges through his opponent, dealing physical damage and lowering their armor by a %. This will pull Jarvan IV to a Standard if it encounters one, knocking up all enemies in his path.
  • Golden Aegis: Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
  • Demacian Standard: Passively grants Jarvan bonus attack speed and armor. Active: Throws a Demacian flag, dealing physical damage and granting passive benefits to nearby allies.
  • Cataclysm (Ultimate): Jarvan IV heroically leaps at his target, dealing physical damage and creating a circle of terrain around them for a few seconds.
  • Martial Cadence (Passive): Jarvan IV exploits his target's opening, dealing a % of the target's current HP as magic damage. This effect cannot occur on the same target for 6 seconds.


  • Glacial Storm initial mana cost decreased to 75/125/175 from 100/150/200


  • Ace in the Hole
    • Projectile speed increased to 3200 from 2200
    • Range increased to 1600/1900/2200 from 1400/1800/2200
    • Initial cast time leading up to the channeling time has been significantly decreased


  • Trueshot Barrage now scales with bonus attack damge at a 1.0 ratio


  • Decisive Strike
    • Movement speed boost increased to 3 seconds from 2
    • Total duration available to proc the silence and hit reduced to 6 seconds from 7
    • Bonus damage ratio increased to 150% from 120%
  • Judgment cooldown reduced to 14/13/12/11/10 from 15/14/13/12/11 seconds


  • Monsoon no longer slows enemies who re-enter the storm


  • Heavenly Wave base heal increased to 35/55/75/95/115/135 from 30/45/60/75/90/105
  • Spirit Bond cooldown reduced to 15/14/13/12/11/10 from 20/18/16/14/12/10.
  • Soul Shield Increased the shield strength by 10 at all ranks.
  • Mantra cooldown reduced to 25 seconds from 30 seconds.


  • Ethereal Chains ability power ratio increased to 0.5 from 0.4 for both damage components


  • Twisted Advance levelup tooltip now correctly displays the increase in mana cost
  • Fixed a bug where Maokai's death animation would not play if he is slain during Twisted Advance


  • Mace of Spades ability power ratio increased to 0.4 from 0.2


  • Fixed a bug that was causing Poison Trail to have a 1 second cooldown upon activation


  • Fixed a bug with Boomerang Blade that was causing certain items to not show their bonus attack damage in the tooltip


  • Fixed a bug with Acid Hunter that was causing missile lock to shoot further then intended


  • Primordial Burst ability power ratio increased to 1.2 of Veigar's ability power and reduced to 0.8 of his target's ability power


  • Fixed a bug where the particle on Time Warp would not persist through the full duration of the movement speed modifier at later ranks


  • Fixed a tooltip bug where Haunting Guise said it provided 180 Health and 20 Ability Power, when it actually provided 200 Health and 25 Ability Power
  • Morello's Evil Tome cooldown reduction increased to 20% from 15%
  • Sight and Vision Wards can now be stacked 5 per slot
  • Tiamat
    • Attack damage increased to 50 from 42
    • Mana regeneration per 5 seconds increased to 5 from 4
    • Shop tooltip is now more descriptive, matching the inventory tooltip
  • Spirit Visage increased healing and regeneration effects reduced to 15% from 20%

Summoner Spells

  • Ghost duration decreased to 10 from 14


  • Death Timers have been reduced on Summoner's Rift to 12-50 seconds from 28-50 seconds
  • Minions
    • Melee minion magic resist now increases 1.25 per 3 minutes (up from 0.5)
    • Ranged minion armor now increases 1.25 per 3 minutes (up from 0.5)
    • Cannon minion armor and magic resist now increase 3 per 3 minutes (up from 2)
    • After 20 minutes, cannon minions now spawn every 2 waves (up from every 3 waves)
    • Cannon minions and super minions now reduce turret damage by 65% (up from 50%)
    • Fixed a tooltip bug "This unit receive..." with cannon minions and super minions
    • Minions now deal about 50% more damage to turrets
  • Turrets
    • Turrets deal about 10% less base damage to champions
    • Turrets now have 20% armor penetration
  • Fixed several typos in the Options Menu