Release notes

Mon, 2010-10-18

The Harrowing

  • Limited edition Holiday Runes
  • Some sinfully sweet editions of your favorite in-game consumables
  • Frighteningly festive costumes for your minions
  • A sinister overhaul of Summoner's Rift featuring a more nocturnal motif
  • A terrifying new login to get you in the mood
  • Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing!

New Skins in the Store

  • Spellthief Lux
  • Sorceress Lux
  • Zombie Ryze
  • Kitty Cat Katarina
  • Pumkinhead Fiddlesticks
  • Nosferatu Vladimir
  • Lollipoppy
  • Mundo Mundo v1.21.16

  • The Store and the Journal of Justice will now glow when there is new content available
  • Fixed a bug where Ranked Games were showing up as Normal Games in the Match History
  • Fixed a bug with the Ticker where new messages would not show up properly on login
  • Fixed a bug with the Ticker where it would show up when no message was posted
  • Fixed a bug where would sometimes be delayed in restoring after a game was finished
  • Fixed a bug where users could not remove a private chat once it had been opened
  • Fixed a network issue that was causing some performance related issues in
  • Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room

League of Legends v1.0.0.103

Lux, the Lady of Luminosity

  • Light Binding: Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
  • Prismatic Barrier: Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
  • Lucent Singularity: Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
  • Finales Funkln (Ultimate): After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.
  • Illumination (Passive): Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.


  • Health per level increased to 70 from 65
  • Base damage increased to 48 from 45


  • Bandage Toss cooldown reduced to 16/14/12/10/8 from 18/16/14/12/10
  • Curse of the Sad Mummy duration reduced to 2 from 2.5


  • Mana per Level increased to 40 from 36
  • Static Field cooldown reduced to 30 from 40
  • Static Field no longer targets stealthed units
  • Overdrive
    • Cooldown reduced to 15 from 20
    • Mana cost reduced to 75 from 90
    • Now reduces movement speed by 75 instead of 25% , which also fixes an edge case bug
  • Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated


  • Rupture cooldown reduced to 9 from 10
  • Rupture mana cost changed to 90 at all levels from 80/90/100/110/120
  • Vorpal Spikes is now classified as an area of effect spell for the sake of items like Rylai's Scepter or Hextech Revolver


  • Gatling Gun mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120
  • Phosphorous Bomb mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130


  • Determined Killer (passive) tooltip clarified to explain it does not work on neutral minions.
  • Shadow Walk
  • Fixed a bug with Shadow Walk where you could stun towers
  • Fixed a bug with Shadow Walk where autoattacking would break stealth even if the attack was canceled
  • Ravage no longer has back facing requirement in order to gain the extra effect
  • Malice and Spite lifegain changed to a flat 350/500/650 upon kill or assist
  • Malice and Spite's active now has a 90 second cooldown and refreshes whenever an enemy champion dies
  • Stats
    • Base health increased to 500 from 475
    • Health per level increased from 86 to 76
    • Mana regen per level increased to 0.4 from 0.25
    • Base mana regen increased to 5 from 3.85.
  • Additional note: these changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design.


  • Essence Flux ability power ratio increased to .7 from .6
  • Trueshot Barrage abiilty power ratio increased to .8 from .7


  • Drain cooldown reduced to 10 from 12
  • Drain mana Cost reduced to 80/95/110/125/140 from 80/100/120/140/160
  • Dark Wind cooldown reduced to 14 from 15


  • Righteous Gust mana cost increased to 80/85/90/95/100 from 70/75/80/85/90
  • Resolute Smite mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
  • Idol of Durand mana cost increased to 100/150/200 from 100/145/190
  • Idol of Durand duration reduced to 2 from 2.5


  • Judgment can no longer damage invisible minions or objects like wards


  • Barrel Roll cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8
  • Barrel Roll now slows attack speed by 20/25/30/35/40%
  • Drunken Rage cooldown reduced to 25 from 30
  • Body Slam cooldown increased to 7 from 6
  • Explosive Cask no longer slows attack speeds


  • Equipment Mastery tooltip updated to show health gained from each source dynamically
  • Leap Strike
    • Cast time reduced by 20%
    • Travel speed increased by 20%
    • Ability power ratio reduced to 0.7 from 0.8
  • Empower
    • Now only deals damage to a single target rather than to an area of effect
    • Now resets Jax’s autoattack timer when cast
    • Damage increased to 75/110/145/180/215 from 40/60/80/100/120
    • Ability power and damage ratios increased to 0.4 from 0.2
    • Mana cost reduced to 20 from 35
    • Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
    • Tooltip corrected to accurately state it deals magic damage
    • Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike.
  • Counter Strike damage increased to 80/110/140/170/200 from 80/100/120/140/160
  • Relentless Assault
    • New Active: Grants 20/35/50 + Jax's dodge percent in bonus magic resistance for 5/6.5/8 seconds upon activation. Costs 80 mana. Cooldown of 60/60/60 seconds.
    • Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from
    • Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault
  • Recommended items updated


  • Lay Waste mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52
  • Wall of Pain cooldown reduced to 18 from 22
  • Death Defied now allows all spells to be free to cast while defying death
  • Fixed several usability bugs with Death Defied


  • Nether Blade cooldown reduced to 12 from 15


  • Death Lotus now fires blades at three targets at all levels


  • Fixed several bugs with Icathian Surprise to be more consistent


  • Seismic Shard cooldown reduced to 8 from 10
  • Unstoppable Force cooldown reduced to 130/115/100 from 140/125/110
  • Fixed a bug with Ground Slam causing it to look like it had shorter range than it actually did


  • Nether Grasp range reduced to 700 from 750
  • Call of the Void mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130
  • Null Zone mana cost changed to 90/100/110/120/130 from 80/95/110/125/140

Miss Fortune

  • Bullet Time range reduced to 1400 from 1500
  • Bullet Time scaling reduced to 40% of damage per shot from 45%
  • Strut maximum movement speed bonus reduced to 70 from 80
  • Double Up bounce range reduced to 500 from 575


  • Dark Binding hitbox size reduced
  • Black Shield ability power ratio reduced to .8 from 1
  • Soul Shackles ability power ratio reduced to .9 from 1
  • Soul Shackles damage reduced to 175/250/325 from 175/250/350


  • Siphoning Strike now resets autoattacks


  • Base damage increased to 53 from 50


  • Devastating Blow now resets autoattacks


  • Movement speed increased to 310 from 305
  • Base Mana regen increased to 4.5 from 3.75
  • Powerball cooldown reduced to 10 from 11
  • Defensive Ball Curl cooldown reduced to 14 from 15
  • Defensive Ball Curl now scales on 10% of Rammus's total armor
  • Puncturing Taunt mana cost reduced to 50/60/70/80/90 from 50/65/80/95/110
  • Fixed several bugs with Puncturing Taunt to make it more responsive


  • Jack in the Box cast range reduced to 400 from 500
  • Jack in the Box can no longer be cast inside walls


  • Stats
    • Magic resistance reduced to 30 from 35
    • Base health increased to 448 from 429
    • Health per level increased to 82 from 78
  • Mega Adhesive mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
  • Fling cooldown reduced to 10 from 11.5
  • Insanity Potion cooldown reduced to 100 from 120
  • Insanity Potion no longer has a cast time or animation


  • Death's Caress no longer has a cast animation
  • Death's Caress shield reduced to 110/160/210/260/310 from 120/170/220/270/320


  • On the Hunt attack speed bonus increased to 30/60/90% from 25/45/65%
  • On the Hunt now provides 1/3 of the attack speed bonus to allies
  • Spell Shield mana return increased to 150 from 125
  • Spell Shield cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12


  • Decrepify
    • Ability power ratio increased to 0.9 from 0.75
    • Fixed a bug where Decrepify would slow through Highlander or Ragnarok
    • Fixed a bug where the damage portion sometimes would not stop after leaving the area
  • Nevermore ability power ratio increased to 0.7 from 0.5
  • Torment damage increased to 75/115/155/195/235 from 72/110/148/186/224
  • Torment ability power ratio increased to 0.8 from 0.6
  • Carrion Renewal regen increased to 300% from 250%


  • Imbue mana cost increased to 80/95/110/125/140 from 70/85/100/115/130
  • Imbue heal reduced to 60/100/140/180/220 from 70/110/150/190/230


  • Stats
    • Base movespeed increased to 305 from 300
    • Base damage reduced to 47.5 from 51.3
    • Damage per level reduced to 3.0 from 3.3
  • Camouflage
    • Fade time reduced to 2.0 seconds from 3.0
    • Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
    • Recalling and Teleporting will now prevent Teemo from Camouflaging
  • Blinding Dart
    • Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
    • Cooldown reduced to 8 seconds from 10
  • Move Quick's tooltip will now update to display the effects of cooldown reduction
  • Toxic Shot per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35
  • Toxic Shot on-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35
  • Noxious Trap
    • Teemo now gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges
    • Each cast requires and consumes a charge
    • Time to gain a charge is reduced by cooldown reduction effects
    • Time to gain next charge does not progress while you are at maximum charges
    • Teemo always has two charges stored upon reviving at base
    • Cooldown on placing a trap reduced to 1 second from 20
    • Damage changed to 250/475/700 from 350/500/650
  • Recommended items updated


  • Bloodlust cooldown reduced to 12/11/10/9/8 from 14/13/12/11/10
  • Bloodlust damage per stack increased to 5 from 3
  • Spinning Slash cooldown reduced to 8 from 9
  • Spinning Slash area of effect increased to 225 from 185

Twisted Fate

  • Pick a Card Blue Card damage/mana return increased to 40/60/80/100/120 from 30/45/60/75/90


  • Debilitating Poison now has a range indicator
  • Expunge now has a range indicator
  • Deadly Venom duration reduced to 6 from 8


  • Removed "Recommended" tag
  • Heat Seeking Missiles can no longer hit invisible minions or objects like wards
  • Corrosive Charge no longer will lock onto invisible minions or objects like wards


  • Chronoshift now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.


  • Guardian Angel now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.
  • Last Whisper unique armor penetration now functions with abilities (but still not against turrets)
  • Soul Shroud has a new recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold. Stats remain unchanged.
  • Kindlegem recipe price lowered to 375 from 425
  • Shurelya's Reverie recipe price increased to 550 from 500, total price unchanged from the previous patch
  • Malady (remake)
    • Recipe changed to: Dagger + Dagger + Amplifying Tome + 550 gold = 1825 total cost
    • Base stats changed to +50% attack speed, +25 ability power
    • Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6.
    • Magic resistance reduction stacks up to 4 times.
  • Warmog's Armor
    • Combine cost reduced to 980 from 1100
    • Base stats increased to 920 health from 770 health
    • Bonuses now cap at 450 health and 15 hp/5
    • Unique Passive changed to: Permanently gain 4.5 health and .15 health regen per 5 sec per minion kill. Champion kills and assists grant 45 health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15 health Regen per 5.
  • Atma's Impaler unique passive tooltip clarified to state that it adds to your bonus attack damage
  • Rod of Ages base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power
  • Rod of Ages bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power
  • Fixed a bug that allowed Quicksilver Sash to be affected by cooldown reduction
  • Quicksilver Sash cooldown reduced to 105 seconds from 120 seconds


  • Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%
  • Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%
  • Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%
  • Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%
  • Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%
  • Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%
  • Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%
  • Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%


  • Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out
  • Summoner Flash no longer breaks stealth
  • Updated selection radii for a number of champions


  • Pentakill Mordekaiser's size has been increased