Release notes

Mon, 2010-07-26

New Skins in the Store

  • Count Vladimir
  • Marquis Vladimir
  • Hot Rod Corki
  • Groovy Zilean 1.15.10

  • Fixed a bug where Champion Select music would turn back on sometimes even when it was muted
  • Fixed a bug where ratings were not appearing in buddy tooltips correctly for high rated players
  • Fixed a freeze that would happen sometimes when buddies logged on or off
  • Fixed a freeze that would happen sometimes when choosing a Champion.
  • Fixed a bug where Champion Selection leavers were always identified as "Summoner 1"
  • Fixed a bug with rune page tooltips in the Summoner screen where they were not always showing all of the stats

League of Legends v1.0.0.97

Vladimir, The Crimson Reaper

  • Transfusion: Vladimir drains the lifeforce of his target, dealing magic damage and healing himself for 25% of that amount.
  • Sanguine Pool: Vladimir sinks into a pool of blood for 2.5 seconds, becoming untargetable and slowing enemies above him. Vladmir deals magic damage to targets above him and heals himself for 15% of that amount.
  • Tides of Blood: Vladimir unleashes a torrent of blood, damaging surrounding enemies. Additionally, multiple Tides of Blood in a short period of time cause them to cost additional health and deal additional damage, and increases his healing and regeneration by 8%.
  • (Ultimate) Hemoplague: Vladimir infects the target area with a virulent plague that increases the damage they take for 5 seconds. After 5 seconds, infected enemies take magic damage.
  • (Passive) Crimson Pact: Bonus health gives Vladimir bonus ability power, and every bonus ability power gives Vladimir bonus health (does not stack with itself).


  • Focus (passive) will now display a buff showing how much extra crit chance Ashe has


  • Fixed a bug with Rocket Grab that allowed instant cast teleport spells to teleport people out of a grab after it had already hit and they were in the process of being pulled.


  • Fixed a discrepancy in Essence Flux's level-up tooltip that incorrectly mentioned a heal


  • Garen can now cast all of his spells while using Judgment instead of just Courage.
  • Slightly increased the range of Judgment


  • CH1 Concussion Grenade ability power ratio reduced to .55 from .7
  • CH1 Concussion Grenade range reduced to 925 from 1000
  • Fixed a bug with H28G Evolutionary Turret in which level 2 and level 3 turrets were dealing full damage to towers.


  • Bouncing Blades cooldown increased to 10/9.5/9/8.5/8 from 8 at all ranks
  • Voracity (Passive) gold gain on kills and assists reduced to 25 from 50


  • Righteous Fury tooltip adjusted to indicate the buff duration and attack range increase
  • Divine Blessing
    • Movement speed bonus reduced to a flat 12% from 10/12/14/16/18%
    • Mana cost increased to 60/65/70/75/80from 50/55/60/65/70
    • Ability power ratio reduced to .5 from .6


  • Base attack range increased to 500 from 450.
  • Caustic Spittle range increased to 625 from 600.
  • Bio Arcane Barrage bonus range reduced to 130/160/190/220/250 from 140/180/220/260/300


  • Fixed a bug with Children of the Grave where it was granting permanent ability power and damage in some circumstances


  • Deceive cooldown increased to 10 seconds from 8.5
  • Hallucinate’s clone will now take 150% increased damage at all ranks instead of 200/165/135%. The tooltip inaccurately stated that Shaco's clone would take 135% increased damage at all ranks.


  • Fixed a bug with Shadow Dash where it would play the Taunt sound when dashing over Null Zone

Twisted Fate

  • Fixed a bug where using Pick a Card versus inhibitors would cause the queued up effect to play the sound and particle during each attack

Xin Zhao

  • Base attack speed reduced to .658 from .679. This will also lower his attack speed gain from items and abilities by a similar percentage
  • Attack speed per level reduced to 2.6% from 2.8%
  • Audacious Charge
    • Area of effect radius reduced to 225 from 350
    • Slow percentage reduced to 20/25/30/35/40% from 40% at all levels
    • Slow duration reduced to 1.7 seconds from 2 seconds
    • Fixed a bug where Xin Zhao could appear to slow down during his charge if he attempted to move too much
  • Crescent Sweep base damage lowered to 125/250/375 from 150/275/400
  • Crescent Sweep percentage of current health damage lowered to 20% from 25% at all levels


  • Chronoshift's buff icon will now display a timer for when the buff will fade.


  • Guardian Angel will now display a timer showing how long until the effect is ready again
  • Zhonya's Ring no longer removes stealth upon activation
  • Wriggles Lantern no longer removes stealth when used
  • Executioner's Calling will no longer remove stealth when used
  • Fixed a bug with Trinity Force that was causing the proc on spell cast to do less damage than intended.
  • Fixed a bug with Randuin's Omen where the activation effect was not unique
  • Fixed a bug where Ignite could be cast while in stasis from Zhonya's Ring

Summoner Spells

  • Exhaust, Teleport, Flash, Heal, Clarity, Rally, Ignite, and Smite now remove stealth when used
  • Cleanse, Fortify, Clairvoyance, Ghost, and Revive can be used without breaking stealth


  • Added new targeting reticules for skill shots. These can be turned off in the options menu.
  • Global turret experience on Summoner's Rift (Summer/Winter) decreased to 60/100/140 from 140/190/240
  • Global turret experience on Twisted Treeline decreased to 60/100 from 140/190
  • Mouse wheel scrolling on the minimap is now disabled by default
  • Fixed a bug where Champions would move through walls when taking certain paths
  • Fixed a bug with Death Recap where it was not displaying damage from abilities like Jack in the Box or H28G Evolution Turrets
  • Fixed a bug where the Scoreboard was not properly updating enemy items when they came into visibility
  • Fixed a bug where destroyed Inhibitors would display a debug string when pinged