Release notes

Mon, 2010-06-07

New Skins in the Store

  • Forsaken Olaf
  • Glacial Olaf
  • Angler Jax
  • Spectacular Sivir
  • Mad Hatter Shaco v1.12.23

  • Added a message to alert users that they have been disconnected from chat
  • Made several optimizations to the rune book
  • Runes can now be added and removed from the rune book using right-click

League of Legends v1.0.0.87

Olaf, the Berserker

  • Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
  • Vicious Strikes - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
  • Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
  • Ragnarok (ultimate) - Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.
  • Berserker Rage (passive) - For each 1% of health missing, Olaf's attack speed is increased by 1%.


  • Fixed a bug where Mark of the Assasin would proc even if you miss or are dodged
  • Fixed a bug where her Twin Passives discipline failed to count Ability Power and Damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer
  • Fixed a bug where Crescent Slash was spell vamping for too much
  • Twin Disciplines Spell Vamp ratio increased to 10% per 100 Damage, from 5% per 100 Damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash
  • Akali can no longer Shadow Dance out of disables
  • Adjusted Akali's hit timing to be more accurate


  • Fixed a bug that prevented Alistar from casting spells immediately after using Headbutt


  • Updated the tooltip on Cursed Touch to include the duration of the magic resistance debuff


  • Fixed the Flash Frost tooltip to correctly display that the cooldown of this spell is 12/11/10/9/8 seconds
  • Fixed the Glacial Storm tooltip to correctly display that the cooldown of this spell is 6 seconds
  • Fixed a bug where Icewall could be bypassed by ghosted units


  • Fixed a bug where Volley was slowing more than it should
  • Fixed a bug allowing Volley and Frost arrow slow to stack


  • Fixed a bug where Power Fist’s cooldown was 12/10/8/6/4 instead of 9/8/7/6/5

Dr Mundo

  • Removed Cooldown from Sadism’s rank up tooltip since there is no change to the cooldown upon leveling up


  • Fixed a bug where Shadow Walk failed to stun the target if used with your first basic attack in the game


  • Mystic Shot attack damage percent increased to 120% from 100
  • Essence Flux heal amount reduced to 50% from 70%
  • Essence Flux attack speed buff/debuff reduce to 5/10/15/20/25 from 20/25/30/35/40%
  • Trueshot Barrage ability power ratio reduced to 0.7 from 1


  • Fixed a bug where the Drunken Rage tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds


  • Howling Gale mana cost increased to 90/105/120/135/150 from 80/95/110/125/140
  • Eye of the Storm mana cost increased to 70/80/90/100/110 from 60/70/80/90/100
  • Reworded Zephyr’s tooltip to indicate that Janna loses the passive boost while Zephyr is on cooldown
  • Fixed a bug where ranking up Zephyr only gives the additional movement speed after Janna has refreshed the buff


  • Fixed a bug where Jax was being healed when he received bonus health (from Guinsoo's Rageblade, Janna's Eye of the Storm, etc)
  • Fixed a bug where Jax could target himself with Leap Strike


  • Bouncing Blade bounce range reduced to 400 from 450


  • Holy Fervor (New Passive): 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage
  • Reckoning
    • While the target is slowed, Kayle inflicts 8/10/12/14/16% increased damage to the target.
    • Reckoning no longer interacts with Holy Fervor
    • Removed the attack speed debuff component from Reckoning
    • Damage reduce to 60/110/160/210/260 from 80/135/190/245/300. (Note: She does start with additional AP now)
    • Ability Power coefficient reduced to 0.8 from 1.0
  • Divine Blessing
    • Healing increased to 65/105/145/185/225 from 60/95/130/165/200
    • Movement speed increased to 12/14/16/18/20% from 8/10/12/14/16%
    • Duration reduced to 10 seconds from 20
    • Cooldown reduced to 10 seconds from 15
    • Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
  • Righteous Fury
    • Range increased by 50
    • Righteous Fury now deals the bonus damage as a separate magic damage source to her target. For nearby units, the splash damage is now magic damage.
    • Base bonus damage increased to 8/14/20/26/32 from 6/12/18/24/30
    • Cooldown reduced to 22/21/20/19/18 seconds from 25 seconds
    • Mana cost reduced to 65 from 75
  • Intervention
    • Cooldown increased to 90 at all ranks from 90/75/60
    • Cast range reduced to 1200 from 1300
  • Miscellaneous
    • Base damage reduced to 56.3 from 60.3
    • Base health reduced to 501 from 526
    • Health per level reduced to 93 from 98
    • Base attack speed slightly increased
    • Base armor reduced to 21 from 27
    • Armor per level reduced to 3.5 from 4
    • Magic resistance per level increased to 0.75 from 0
    • Mana regen per level increased to 0.065 from 0.06
    • Attack speed per level increased to 2.3 from 1.85
    • Normalized her attack timing between alternate attacks
    • Attack range increased to 125 from 100
    • Updated recommended items.
    • Updated playing as and against tips.


  • Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush
  • Increased Voidling's movement speed to 451 from 419


  • Fixed a bug where Children of the Grave would sometimes create a copy of the target even when they didn't die


  • Fixed Siphoning Strikes’ tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.
  • Fury of the Sands tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.


  • Primal Surge heal reduced to 60/90/120/150/180 from 75/120/165/210/255
  • Primal Surge ability power ratio increased to 1.25 from .8
  • Javelin Toss ability power ratio increased to .65 from .55


  • Fixed a bug where Diplomatic Immunity would sometimes cause targets with Guardian Angel, Rebirth, or Chronoshift to not properly revive on death
  • Fixed a bug where Valiant Fighter’s tooltip said it reduced damage by 30%, rather than 50%


  • Fixed a bug where Powerball could occasionally deal double damage


  • Fixed a bug where you had to toggle Enrage off and back on after leveling it up in order to get the benefit


  • Updated Soraka's Consecration tooltip to properly say that Soraka grants a magic resist aura to nearby allies


  • Feint has been changed to work like a normal shield. Feint absorbs up to 50/100/150/200/250 Damage, 0.6 AP ratio
  • Fixed a bug with Stand United where Shen was able to teleport while he is taunted

Twisted Fate

  • Wild Cards ability power coefficient increased to 0.65 from 0.5
  • Stacked Deck
    • Attack speed gain reduced to 3/6/9/12/15% from 6/12/18/24/30
    • Bonus damage decreased to 55/80/105/130/155 from 60/90/120/150/180.
    • Ability power coefficient increased to 0.4 from 0.3.
  • Pick A Card
    • Fixed a bug where Red Card's AoE damage was doing significantly more or less damage than intended.
    • Fixed a bug where Red Card's slowing effects are renewed by Lizard Elder's slowing debuff.
    • Fixed the tooltip to correctly indicate that Gold Card's damage is based on the bonus damage of red and blue, not their base damage.


  • Changed Monkey Agility’s tooltip on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks.


  • Updated Blood Scent’s tooltip to reflect that this ability has no cooldown since it is passive.


  • Clarified Rewind tooltip to remove some redundant information


  • New Item: Needlessly Large Rod
    • 1600 Gold
    • +80 Ability Power
  • Innervating Locket effect cooldown increased to 4 from 3
  • Elixir of Fortitude damage buff changed to give 10-28 damage based on Champion level rather than a flat 20 damage
  • Changed Zhonya's Ring recipe to now include Needlessly Large Rod instead of 2 Blasting Wands. Total Price Adjusted to 3460
  • Elixir of Brilliance is now listed in the Ability Power section of the shop.
  • Faerie Charm no longer says it builds into Stinger.
  • Stark's Fervor’s aura buff applied from allied champions who also have Stark's Fervor will now stack with the personal buff.
  • Soul Shroud’s aura buff applied from allied champions who also have Soul Shroud will now stack with the personal buff.

Twisted Treeline

  • Ambient gold per 5 decreased to 6.5 from 8.5
  • Gold from minion kills increased by 3 for all minions
  • Grez size increased by 20%
  • Grez base health increased to 1400 from 1100
  • Grez armor decreased to 12 from 20
  • Dragon base health increased to 2400 from 2000
  • Dragon armor decreased to 10 from 20


  • Fixed numerous client crashes
  • Fixed numerous server crashes
  • Fixed an issue where setting the HUD scale to 0 would cause the minimap to disappear
  • Adjusted the color threshold for ping times on the loading screen
  • Character screen (C) updated to remove extraneous ability info and have a smaller footprint


  • Rusty Blitzcrank
    • Fixed a bug where the hand projectile was showing up as the original color.
    • Updated the texture with a new coat of rust
  • Exiled Morgana
    • Decreased the saturation
    • Reworked the golden detailing
    • Adjusted aura and attack particles to fit the theme